Sesame says: Go to the science center. Sesame street traveling exhibit at the science center
Take a walk down one of the most well-known streets in America and find yourself in an engaging, multimedia learning experience that’s all about you at the Orlando Science Center’s newest traveling exhibit Sesame Street Presents: The Body.
The new exhibit featuring Big Bird, Elmo and fellow Sesame Street residents is now at the center.
A result of Sesame Workshop’s initiative Healthy Habits for Life, Sesame Street Presents: The Body is an interactive exhibition created in response to the current childhood obesity crisis in the United States. Sesame Workshop, the nonprofit educational organization behind Sesame Street, and Thinkwell Design & Production created this experience to teach families about how to maintain a healthy lifestyle, especially at an early age.
Sesame Street Presents: The Body is set in the fun, familiar and reassuring world of Sesame Street where the loveable Sesame Street Muppets anchor an exciting collection of hands-on, interactive multimedia experiences. Each exhibit area has multiple activities to provide age-appropriate and exciting learning opportunities for children at a variety of developmental levels. The exhibition emphasizes scientific investigation and developmental and curriculum-based learning goals, which tie into the National Science Education Standards, the Benchmarks for Science Literacy and the Sesame Street Healthy Habits for Life Curriculum.
Sesame Street Presents: The Body features three different education zones related to the human body:
1. Your Insides – “Your Insides” is an exploration of what goes on inside the body. Activities include the “Count’s Count the Organ Organ,” which musically teaches kids about their internal organs’ locations and functions; “Digestion with Oscar,” a display that shows kids what happens to food when they eat it; and ”Oscar’s Sneeze Machine,” where children pull a lever to irritate a big nose that actually sneezes on them!
2. Your Outsides – Children learn to identify different body parts, discover what they do, and explore the many ways they can put them to use. Exhibits include “Your Wonderful Hands,” featuring puzzles, sign language games, shadow puppets and more; “Your Legs and Feet,” an interactive exhibit that shows what happens when you put your legs in motion; and “Your Amazing Body,” an interactive video game where children choose the correct body part based on clues from Ernie and Bert.
3. Staying Healthy – Whether you are exercising, playing, dancing or even sleeping, your body is always hard at work. Learn how staying clean, eating healthy foods and getting plenty of physical activity as well as sleep can help the body stay healthy. Ernie and Rubber Ducky get kids started in “Rub-A-Dub Tub,” a silly game that shows them just how much fun staying clean can be. Then it’s on to “Mr. Hooper’s Store,” where children scan groceries and learn specific messages about how different healthy meals are good for their bodies and “Baby Bear’s Mini Mart,” a toddler-sized activity area where children can stock up on a variety of colorful, healthy foods. And kids can put their bodies to the test in “Rosita’s Locomotion,” where they learn how the heart and different muscles work while pumping, rowing or running.
The exhibit will be on display through Jan. 5, 2014.
Experience Sesame Street Presents The Body with admission to Orlando Science Center which is $19 for adults and $13 for youth (ages 3 – 11). Tickets include access to all four floors of exhibits, giant screen and 3-D educational films, one Hollywood feature-length film, and live programming.
For more information, call 407-514-2000 or visit www.osc.org.
ABOUT SESAME WORKSHOP
Sesame Workshop is the nonprofit educational organization that revolutionized children’s television programming with the landmark Sesame Street. The Workshop produces local Sesame Street programs, seen in over 140 countries, and other acclaimed shows to help bridge the literacy gap including The Electric Company and Pinky Dinky Doo. Beyond television, the Workshop produces content for multiple media platforms on a wide range of issues including literacy, health and military deployment. Initiatives meet specific needs to help young children and families develop critical skills, acquire healthy habits and build emotional strength to prepare them for lifelong learning. Learn more at www.sesameworkshop.org.
From blank page to opening day, Thinkwell specializes in the creation of story-driven exhibits, attractions, live shows and environments. Their clientele is made up of museums, theme parks, Fortune 500 companies and destination resorts, including the Museum of Science and Industry, Fernbank Museum of Natural History, Sesame Workshop, Universal Studios, DreamWorks SKG, Paramount Parks, and others. Overall Thinkwell takes a holistic approach to design, bringing years of experience in design, education, operations, and marketing to create unique, immersive experiences that both entertain and educate. For more information, please visit www.thinkwell.staging.work.
ABOUT ORLANDO SCIENCE CENTER
Located in Orlando, interactive learning and discovery await within the Science Center’s hundreds of exhibits, programs, labs, films and planetarium shows. The Science Center provides educational opportunities both within and outside its walls including field trips, family science nights at schools and community centers, and other outreach.
Orlando Science Center’s mission is to inspire science learning for life. The Science Center strives to create lasting impacts on science, technology, engineering and math (STEM) education to develop the next generation of creative innovators to fuel the global economy. Fully accredited by the American Association of Museums, the Science Center ranks as the most popular museum destination in the region. Having served more than four million people and provided field trip experiences to more than 800,000 school children since the current facility debuted in 1997, the Science Center offers rich resources for lifelong learning.
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